Sound

Design For Games

SHORT COURSE

Overview

The Sound Design for Games Program at AES Academy teaches students how to create dynamic, expressive, and interactive audio for modern video games. This course focuses on designing sound effects, atmospheres, UI audio, creature sounds, weapons, and real-time audio behaviors using the tools and workflows used by professional game audio studios.

Students learn not just how to design great sounds — but how to implement them inside game engines so they react to player actions. Ideal for aspiring sound designers, game developers, Foley artists, and audio creators entering the world of game audio.

Learning Outcomes

1. Foundations of Game Audio

  • Understanding interactive audio
  • Linear vs non-linear sound
  • Roles in a game audio team
  • Sound design vs audio implementation

2. Designing Game Sound Effects

  • Weapons, impacts, footsteps & movement
  • UI/UX sounds (menus, notifications, pickups)
  • Creature & character vocalizations
  • Sci-fi, fantasy & stylized sound effects

3. Foley & Field Recording for Games

  • Gathering original recordings
  • Recording props, textures, and surfaces
  • Outdoor/indoor ambience capture
  • Foley performance for game characters

4. Sound Editing, Processing & Design

  • EQ, compression & transient shaping
  • Layering sounds for power & emotion
  • Synthesis & granular sound creation
  • Creating seamless loops & atmospheres

5. Game Engines & Middleware

  • Introduction to Unity & Unreal Engine
  • Implementing audio with Wwise or FMOD
  • Triggering sounds based on player actions
  • Real-time mixing & adaptive audio systems

6. Environmental Audio & Ambience

  • Creating immersive soundscapes
  • Biomes (forest, sci-fi lab, city, dungeon)
  • Weather, wind, water, structure creaks
  • Dynamic ambience systems

7. Game Audio Workflow

  • Audio asset management
  • Optimization for performance
  • Working with programmers & designers
  • Preparing final audio packages

Who This Course Is For

Aspiring game sound designers

Foley & SFX artists

Indie game developers

Sound designers expanding into games

Audio engineers seeking new creative fields

Why Study at AES Academy?

Game-focused sound design training

Hands-on implementation in real game engines

Modern audio production tools & workflows

Mentorship from experienced game audio professionals

Build a portfolio ready for studios & indie teams

Course Details

Duration:

6–8 weeks (flexible schedule)

Mode:

In-studio / Hybrid

Skill Level:

Beginner to Intermediate

Certificate:

AES Academy Certification in Game Sound Design

Hands-On Practical Projects

  • Weapon & impact sound effects
  • UI menus, pickups & interaction sounds
  • Creature vocalizations and movement
  • Environmental soundscapes
  • A full interactive sound scene inside Unity/Unreal
  • A complete game sound design portfolio

Supported by

What we offers at AES Academy

In order to be relevant, contemporary and up-to-date, this course uses a ‘just-in-time’ development process that adjusts its structure and delivery according to the most current changes in the field, research practice and peer-student interest.

Hybrid Courses

Short Courses

Diploma Courses